About this course
3ds Max is a computer graphics program for creating 3D models, animations, and digital images. It’s one of the most popular programs in the computer graphics industry and is well known for having a robust tool-set for 3D artists. In this course, we will be going over how to get started in 3ds Max, basic geometry modifiers, and expand to moderately complex objects. At the beginning, we will learn the navigation and useful keyboard shortcuts to use 3ds Max with ease. Over the remainder of the course, we will discover the 'Edit Poly' modifier and how we can adjust primitive geometric shapes into advanced, recognizable objects. By the end, we will have a collection of 3D models that can be integrated into games or even printed with 3D printers.